![]() SAir < GC NLight (Can be followed up with combo mentioned above). All damage numbers on a combo without a signature in them were done with a legend with 5 strength against a legend with 5 defence. All Combos DLight < NLight (Easy to follow up, works on always every damages. ![]() The ones with signatures are done with the legend who does them's default stats against a legend with 5 armor. I'll try to make it clear when you need a higher dex character to make it true. I'm sorry if I messed any of the damage numbers up. They help to suddenly reach the opponent and land an opening attack. Movements here support combos, and it’s highly advisable to practice this art as well. R = Recovery (Any heavy attack in the air other then the down heavy. It’s a must-do thing and everything, but you shouldn’t forget the nature of Brawlhalla as a super-fast-paced platformer fighting. As the commander of the Order's hunters, Diana drove Europe's vampire population into exile and eliminated the self. All of her sigs play a very different role, and can all be used in very different ways. Full Diana Guide Strategy, Combos, and Technique Lore For a thousand years, the Order of the Exalted Lion has defended mundane society from the supernatural with a trademark combination of elite training and exotic weaponry. This helps you get back on stage hence the name.) For starters, there are two main modes: Stock and Time. This move is essentially an anti-aircraft gun. In stock, the players (2 or more) have the same number of lives at the start of the match. The concept is simple, you fight to the death. GP = Ground Pound (Down heavy in the air) The first person to run out of lives loses the game. SL, DH (Koji) Upwards of 42.2 Damage (You many need to charge it for timing) SL, SH (Koji) (Low-Mid Damage) 50.1 Damage SL, NH (No to very little damage) 42.8 Damage X = Whatever followup previously mentionedĭL, GC, NH (Hattori) (True due to the dodge startup time) 32.4 Damage DL, GC, NH (Thatch) 35.7 DamageĭL, NH (Need to land on the floor first and dodging can help) (Jhala) 31.4 DamageĭL, J, GC, SH (Thatch) (More Reliable when you jump) 38.2 Damage This does the ground version of whatever you did.) GC = Gravity Cancel (Dodging without moving in the air and then doing an attack or even taunt. Jaeyun The Sellsword lived a fulfilling life of mercenary work and excessive gambling, often losing the entire pay playing tujeon. Discover the best combos and strings for Jaeyun and learn how to really take advantage of his Sword and Greatsword. It now includes even more Brawlhalla tips that are sure to help fans grow in knowledge and skill.SA, DL, X (You need to be sliding on the floor during the SA) 42 DamageĭA, SA (very damage dependent) 35. Best Jaeyun combos, strings, and combat tactics in Brawlhalla. This move is one that you have to use carefuly and for the most part, rarely, as the move makes Diana extremely vulnerable to all sorts of punishes. Ssig 34.9 - 41.3 dmg in 2 hits Similar to Teros side sig, this move covers large horizontal area in 2 tall and powerful hits. ![]() This is a true combo that opens up the enemy after the side light so you can continue with any of the combos mentioned above. ![]() To better help new players that are just starting out their Brawlhalla journey, and to offer up more tips to veterans, the following list has been updated. Great to use agains floaty enemies as well as a great combo finisher. Some of the most reliable combos with down light include the following: Down Light Into Side Light: A prime setup for more damage, an edge guard, or a kill. Those looking for a new and entertaining fighting game to play should definitely give Brawlhalla a shot. Updated January 2nd, 2022 by Russ Boswell: There have been a lot of new and interesting fighters added to the Brawlhalla roster over the years, and more and more players are hopping into the title to try their hand at dominating the competition. However, getting the hang of these unique mechanics can make Brawlhalla just as much a tactical fighting game as it is a fun brawler. Unfortunately, all these factors can make the game tad a bit overwhelming for newcomers. RELATED: The 10 Best Reversal Characters In Fighting Games A Legend can use a Sword in one match and switch to a Bow in the other and players need to adapt to their chosen Legend-Weapon pairing and the enemy's own. SA, DL, X (You need to be sliding on the floor during the SA) 42 DamageA, SA (very damage dependent) 35. In fact, aside from a roster of 50+ Legends, players can change the tide of battle with unique skills and weapons. Players might look at Brawlhallaand see a typical 2D fighting brawler but the Blue Mammoth Games title has a lot of complexity to offer.
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